Good Practice Toolkit
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Tag Archives: method
Technical Approach
The MACON interface has been developed by adapting MIT’s mobile web project which is an open source software and taking inspiration from NCSU mobile web project. We tweaked the code and user interface elements to meet our requirements and have also enhanced WURFL … Continue reading
Lessons Learnt
Mobile Discovery This project reinforced that developing for mobile devices is complex because of the wide range of operating systems, browsers, screen resolution and processing power that are in common use at present. We also learnt that our users do … Continue reading
Posted in Evaluation, Final project report, Mobile Audiovisual discovery, Mobile bookmarklet tool, Mobile discovery
Tagged method, open data
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Major Outputs
1. Prototype discovery tool for delivery of academic content to mobile devices. The discovery tool draws on the EBSCO API to return search results within the Open University Library’s mobile website. The user requirements and the technical approach for this prototype … Continue reading
Posted in Final project report, Mobile discovery, Project management
Tagged method, progress update
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Usability testing
Usability is an important consideration in any interface design, and can be particularly critical where screen space is limited and input options are fiddly to use. A usable interface will enable users to complete a task with minimum frustration and … Continue reading
Developing simpler authentication for mobile users
One of the deliverables of this project is a “mobile bookmarklet tool”, which is intended to help address the difficulty of entering a complex password into a mobile keyboard. The difficulties encountered tend to be with accessing special characters and … Continue reading
User requirements – diary study
In order to ascertain user requirements for our mobile discovery interface, we are going to ask members of Open University staff to try out a prototype mobile search interface we already have. We will recruit some academic staff, and some … Continue reading
Posted in Evaluation, Mobile discovery
Tagged method, user requirements
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